I'm Josh, an animator, motion editor, and technical artist. For 12 years I've worked on films and games like Avatar: The Way of Water and The Electric State. 3D motion edit and tool building are my specialties.
I work on both sides of the shot: the performance on screen, and the systems that get it there. I understand the whole pipeline and speak the language of every department in it.
Motion editing, cleanup, retargeting, stage operation and supervising animation teams.
Python tools and UE5 plugins that build scenes, package exports and deliver to vendors.